• 45 Rivonia Rd, Sandhurst, Sandton, 2196

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Coding and Robotics

This course is a multi-disciplinary subject and tool that involves components of STEAM (Science, Technology, Engineering, Art and Maths) education. The predominant driving force behind the uptake and surge of coding and robotics as a subject is its evidential links to the 4th industrial revolution. Coding and Robotics is the exciting intersection of several engineering fields including mechanical engineering, electrical engineering, and computer science. This subject stimulates Computational Thinking in students, which is a problem-solving process and encourages students to develop sets of skills that include: Decomposition, Pattern Recognition, Abstraction, and Algorithm design. We have designed this course to introduce students to essential skills of the Fourth Industrial Revolution, focusing on various modern technologies and methodologies. By the end of this course, students should have a foundational understanding of coding and robotics, be able to read and understand code, and be familiar with various technologies pivotal to the Fourth Industrial Revolution.

Learning Outcomes:

  • Develop an algorithm for solving a specific class of problems.
  • Understand and read code effectively.
  • Relate programming concepts to algorithms.
  • Learn to code and operate various robots.
  • Code various projects

Course Content

  • Computational Thinking
  • Coding and Robotics Fundamentals
  • Computer-Aided Design (CAD) and 3D Printing
  • Scratch: Visual programming language aimed at beginners.
  • Arduino: Open-source electronics platform based on easy-to-use hardware and software.
  • Tinker CAD: 2D drawing software for learners.
  • Python: The machine language